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Acolyte

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Acolyte male
Acolyte female

Recommended enhancement: Healer. Healer base class upgrade!

Information
  • Icon iibook
  • Type Class
  • Rarity Rare
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 771 SE
  • Game Quantity 46x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Light, Rank 10

Rank Neutral

Category

Tank Melee

Description

Recommended enhancement: Acolyte. Acolyte base class upgrade! A defensive caster focused on supporting allies through healing and mitigation. Excels at area-of-effect healing and light magic damage. Acolytes regain mana when they strike an enemy (more on crits) or when struck by enemies.

Mana regeneration methods

Regains mana when striking enemies (bonus on critical hits) and when struck by enemies.

Stats description

Defensive Caster: Prioritizes Intellect for magic damage and healing power, Endurance for survivability, and Luck for critical healing and mana returns.

A basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.

Sets the skill damage to a fixed amount defined in the skill’s base damage value.

Information
  • Damage Base 70
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 1 second
  • Hit Targets 1x
  • Mana Increase 4%

Deals damage based on your current health (15% of current HP plus moderate magical damage to the target).

Information
  • Damage Base 90
  • Mana Cost 15
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 1 second
  • Hit Targets 1x

Heals yourself or a friendly target for a large amount and up to 6 additional nearby targets for a smaller amount. Applies Radiance to the first target, healing them over time for 16 seconds.

Information
  • Damage Base -8
  • Mana Cost 20
  • Distance Far
  • Affects Allies
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 7x
Auras
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 15 seconds
  • Chance 79%

Applies Energy Flow to your target, granting you mana each time they take damage for 12 seconds. Also applies Inhibition, reducing your target's outgoing damage by 30% for 8 seconds.

Information
  • Damage Base 50
  • Mana Cost 5
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 11 seconds
  • Hit Targets 1x
  • Mana Increase 3%
Auras
Applies a healing effect over time to the affected avatar. This aura periodically restores health at fixed intervals for the duration of the aura, counteracting damage and helping sustain the avatar’s vitality.
  • Affects Self
  • Maximum Stack 1x
  • Duration 7 seconds
  • Effects:
    • Self Damage Resistance +30

Hit Chance and Heal Power increased by 10%.

Auras
    Effects:
    • Self Hit +10
    • Self Magic Resistance +10

Damage Resistance increased by 10%.

Auras
    Effects:
    • Self Damage Resistance +10

A light-based magical spell. Deals bonus damage to Undead.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 250
  • Mana Cost 20
  • Distance Far
  • Affects Enemy
  • Type Magical
  • Cooldown 7 seconds
  • Hit Targets 1x
  • Mana Increase 5%

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