Recommended enhancement: Healer. Healer base class upgrade!
Tank Melee
Recommended enhancement: Acolyte. Acolyte base class upgrade! A defensive caster focused on supporting allies through healing and mitigation. Excels at area-of-effect healing and light magic damage. Acolytes regain mana when they strike an enemy (more on crits) or when struck by enemies.
Regains mana when striking enemies (bonus on critical hits) and when struck by enemies.
Defensive Caster: Prioritizes Intellect for magic damage and healing power, Endurance for survivability, and Luck for critical healing and mana returns.
A basic attack, taught to all adventurers. Damage dealt is based on your weapon damage.
Sets the skill damage to a fixed amount defined in the skill’s base damage value.
Deals damage based on your current health (15% of current HP plus moderate magical damage to the target).
Heals yourself or a friendly target for a large amount and up to 6 additional nearby targets for a smaller amount. Applies Radiance to the first target, healing them over time for 16 seconds.
Applies Energy Flow to your target, granting you mana each time they take damage for 12 seconds. Also applies Inhibition, reducing your target's outgoing damage by 30% for 8 seconds.
Hit Chance and Heal Power increased by 10%.
Damage Resistance increased by 10%.
A light-based magical spell. Deals bonus damage to Undead.
Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.
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| View | Nature of Life Shop |
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| View | Random Item Bundle 1x Normal |
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| View | Leaflets Common 250x |
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| View | Tree Scroll Common 150x |