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Pink-O-Mancer

Ultra Rare
Pink-O-Mancer male
Pink-O-Mancer female

As the natural enemy to Paladins, Pinkomancers are powerful but adorably twisted magic users who command undead buddies!

Information
  • Icon iibook
  • Type Class
  • Rarity Ultra Rare
  • Enhancement Default Fortification
  • Requirement
  • Level 1
  • Stack 1x
  • Quantity 1x
  • Shop Cost 10,000 SE
  • Game Quantity 1x
  • Temporary No
  • VIP Only No
  • Marketable Yes
  • Sellable Yes
Faction required
  • Pink, Rank 10

Rank Neutral

Category

Power Melee

Description

A flamboyant but deadly fighter who blends showmanship with brutal martial technique. The Pink-O Mancer tears through foes with precision strikes and arcane-tinged follow-ups, relying on burst damage and critical openings rather than sustained healing. Agile and bold, this class punishes mistakes and rewards aggressive play.

Mana regeneration methods

Base mana regen + potions

Stats description

High physical damage potential with built-in critical synergies and short cooldown burst tools. Moderate defense and mobility.

A quick, flashy launcher of energy — the Pink-O Mancer fires a concentrated bolt that punctures defenses. This basic attack is swift and reliable, embodying the class's aggressive style. It sets up combo windows for the Mancer's stronger abilities.

Information
  • Damage Base 3.5
  • Mana Cost 0
  • Distance Near
  • Affects Enemy
  • Type Auto
  • Cooldown 2 seconds
  • Hit Targets 1x

The Pink-O Mancer channels a focused strike that guarantees a critical hit, tearing into vital points with theatrical flair. The attack prioritizes precision over area coverage, delivering a powerful blow that creates an opening for follow-ups. The burst restores a sliver of mana, rewarding aggressive rotations.

Deals critical damage by generating skill damage, applying a damage multiplier based on the caster’s stat get$scm(), and sets the damage type to critical. Additionally, it restores 10% of the caster’s mana.

Information
  • Damage Base 6
  • Mana Cost 20
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 5 seconds
  • Hit Targets 1x
Auras
Reflects incoming damage back to the attacker. When the avatar with this aura takes damage, the damage is redirected to the attacker instead of the avatar. Damage reflection does not trigger recursively to prevent infinite loops between two reflecting targets.
  • Affects Enemy
  • Maximum Stack 1x
  • Duration 4 seconds
  • Effects:
    • Enemy Damage Resistance +200

A rapid succession of elegant strikes that culminates in a concussive flourish. The barrage deals fixed, concentrated damage to the primary foe and pressures defenses, ideal when trying to quickly collapse a target. It exemplifies the Mancer's penchant for controlled but heavy output.

Sets the skill damage to a fixed amount defined in the skill’s base damage value.

Information
  • Damage Base 8
  • Mana Cost 35
  • Distance Near
  • Affects Enemy
  • Type Physical/Magical
  • Cooldown 8 seconds
  • Hit Targets 1x
Auras
Applies periodic damage (or healing if the skill’s damage value is negative) to the aura target over time. The effect repeats at fixed intervals while the aura is active. The tick interval is currently set to 1.5 seconds. This handler supports both damaging and healing effects, depending on the original skill’s damage value.
  • Affects Enemy
  • Maximum Stack 3x
  • Duration 5 seconds
  • Effects:
    • Enemy Damage Boost +200

When blood runs hot the Pink-O Mancer becomes deadlier; this ability channels desperation into raw power. It deals increased damage when the user is wounded, allowing clutch turns in fights. The strike is showy and intensely personal, meant to finish off hurt targets.

Increases the skill damage by a multiplier if the caster’s current health percentage is below or equal to a specified threshold.

Information
  • Damage Base 7.5
  • Mana Cost 25
  • Distance Near
  • Affects Enemy
  • Type Physical
  • Cooldown 7 seconds
  • Hit Targets 1x

An inner focus that increases the Pink-O Mancer's damage potential and survivability. This passive sharpens reflexes and fortifies will, granting subtle but permanent stat improvements. It represents the Mancer's temperament: bold, persistent, and stylish.

Auras
Applies a healing-over-time effect that restores a random amount of health within a specified range whenever the avatar takes damage from an aura. This class extends DamageOverTime but overrides it to heal instead of damage.
    Effects:
    • Self Health Boost +25

A subtle mastery that increases critical likelihood and magic-to-physical conversion expertise. This passive grants consistent offensive bonuses, allowing other skills to scale higher. It is the steady undercurrent behind the Mancer's showy assaults.

Auras
Applies a visual color effect to the target based on the specified parameters. This is a cosmetic effect and does not influence gameplay mechanics like stats or combat. The color value is passed as a parameter and displayed client-side to represent aura presence or thematic elements.
    Effects:
    • Self Critical +500

A defensive flourish that reflects a portion of incoming damage back to attackers for a short time. The Mancer adopts an elegant stance studded with barbs that punish anyone who strikes them. This is a tactical tool to deter overly aggressive foes and enable counterattacks.

Inflicts damage back on the skill caster (source) either as a fixed amount or as a percentage of the target’s incoming damage.

Information
  • Damage Base 0
  • Mana Cost 30
  • Distance Near
  • Affects Self
  • Type Physical/Magical
  • Cooldown 11 seconds
  • Hit Targets 1x
Auras
Reflects incoming damage back to the attacker. When the avatar with this aura takes damage, the damage is redirected to the attacker instead of the avatar. Damage reflection does not trigger recursively to prevent infinite loops between two reflecting targets.
  • Affects Self
  • Maximum Stack 1x
  • Duration 5 seconds
  • Effects:
    • Self Block Multiplier x1

Get It From

Action Item
View
iic2
Pink Sewer Shop
No Location/Rare/Not Found

Required

Necessary for

Inventory